thebackalleys

Main => The Gallery => Topic started by: JohnGames on July 22, 2008 07:39 PM

Title: "Art" Deposit
Post by: JohnGames on July 22, 2008 07:39 PM
Decided to change this out to contain all my art instead.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F6.png&hash=1d2241801343d7a07600adf800ecdb84d48337fd)
Paul ter Voorde in live messenger, doodle.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F5.png&hash=07a000c8ed39968147caaa7bbb14efb48fe26c9f)
Test style for the blob
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F3.jpg&hash=1622f9b184da6067e53317bc29f67a46b59794a7)
Foot, I guess it was for an animation..
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F2.jpg&hash=b5c0054f2cb44e8eae3495009801e77305404d8a)
I was trying a clothing design that popped up, inspired by a chocolate truffle
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F4.png&hash=271c5f858ff2b3b7b0c62cbdc18db448e03d0842)
Background shot, trying out a program
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F1.png&hash=6f87174cc3aa7228c80c92bd23332d5356bc9e0a)
Not to long ago I made this, I don't really have a name for her. Drawn in toonboom.
Title: "Art" Deposit
Post by: f0d on July 22, 2008 07:49 PM
hmm its really short but i would suggest exaggerating things more and instead of only erasing a part of the drawing for each new frame, redraw the whole thing a few times. itll give it a much smoother look.
Title: "Art" Deposit
Post by: JohnGames on July 22, 2008 08:03 PM
Quote from: foodeetinhmm its really short but i would suggest exaggerating things more and instead of only erasing a part of the drawing for each new frame, redraw the whole thing a few times. itll give it a much smoother look.


I need to restart, and redo the key frames to get better exaggeration. Thanks for your advice, and I will redraw for each new frame.
Title: "Art" Deposit
Post by: Fuzz on July 23, 2008 12:50 AM
Q
Title: "Art" Deposit
Post by: adamant on July 23, 2008 04:40 AM
the toonboom one looks alright, if a bit plain

is toonboom a neat program to use btw?
Title: "Art" Deposit
Post by: JohnGames on July 23, 2008 04:43 AM
Quote from: unconditionallyguarANTeedthe toonboom one looks alright, if a bit plain

is toonboom a neat program to use btw?

I suppose so, if you don't mind doing a few extra prep things to get what you want.  You should set your pallet up ahead of time for best results, so I guess they expect you to have everything planned ahead of time when you draw.
Title: "Art" Deposit
Post by: Fuzz on July 23, 2008 07:20 AM
Oh I see how it is! You change your first post to make us look stooped?!
Title: "Art" Deposit
Post by: JohnGames on July 23, 2008 12:46 PM
Quote from: FuzzOh I see how it is! You change your first post to make us look stooped?!

Instead of having removed the swf and have people go to a topic with nothing in it, I removed the swf and added other pieces.
Title: "Art" Deposit
Post by: Sinitron on July 23, 2008 01:34 PM
ur gay!!
Title: "Art" Deposit
Post by: JohnGames on July 24, 2008 01:30 AM
Sketching

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.johngames.com%2Fgames%2Fimages%2Ftba%2F7.png&hash=86364a59ec15ca66eb3e28c6a58580d3ebe0e048)
Title: "Art" Deposit
Post by: adamant on July 24, 2008 10:03 PM
^ potential

finish it
Title: "Art" Deposit
Post by: Sinitron on July 24, 2008 10:04 PM
adam ant

is a good man
Title: "Art" Deposit
Post by: JohnGames on July 24, 2008 11:38 PM
Quote from: unconditionallyguarANTeed^ potential

finish it

Doing so, I am very slow at drawing people...

Quote from: siniTron Bonneadam ant

is a good man
You still make little sense to me, so here is an uninspired piece of pixel art, that's ugly! =D
Title: "Art" Deposit
Post by: Fuzz on July 25, 2008 02:44 AM
Title: "Art" Deposit
Post by: JohnGames on July 25, 2008 03:37 AM
finished sketch, would clean up if worth it.
Title: "Art" Deposit
Post by: sQueef on July 25, 2008 03:53 AM
can you re-do that but just do the head and not the body
Title: "Art" Deposit
Post by: JohnGames on July 25, 2008 03:59 AM
Quote from: Squeefcan you re-do that but just do the head and not the body

How you worded this leaves me with three interpretations.

If you meant "The body looks terrible, just keep the head;" I would agree with you.

If you meant "The head needs to be redrawn;" I would agree with you.

If you meant "Delete that ugly body, and keep the head;" I would agree with you.
Title: "Art" Deposit
Post by: bcube on July 25, 2008 04:02 AM
I suggest you work on anatomy.
the head looks nice enough to work on but the body looks stiff
Title: "Art" Deposit
Post by: sQueef on July 25, 2008 04:03 AM
Quote from: JohnGames
Quote from: Squeefcan you re-do that but just do the head and not the body

How you worded this leaves me with three interpretations;;;
I mean the body looks terrible and detracts from the otherwise fairly well done head yes.
Title: "Art" Deposit
Post by: JohnGames on July 25, 2008 04:10 AM
I don't usually submit this, but in this case it looks better before clothing.

Things that I should focus on in this piece:

Arms feel a bit tight
Hands do not have a proper position for the pose
the left leg could use some fixes, possible redraw the lower hip area in a different pose?

thoughts: make her prop a clipboard to her body instead of just standing there, writing race times or something.. or change out her outfit to more business like...
Title: "Art" Deposit
Post by: adamant on July 25, 2008 04:12 AM
now just work on the legs and you're ready to roll
Title: "Art" Deposit
Post by: sQueef on July 25, 2008 04:15 AM
theres almost no contra pasta going on which may or may not always be necessary but it does add some vividness to a human, it looks like she is puffing out her shoulders to give a more manly appearance or some such, the hands are just a bit iffy but thats fine because most people seem to have troubles with drawing hands, she looks really stiff but the interesting thing about this is due to her clothing you might expect her to appear stiff as if she is standing in line waiting to be ordered around.

so in a way its almost as if you thought ahead of time about her personality and how she would be standing due to her character but the catch is I highly doubt you went that in depth. I do actually like the feet her left one in particular.

her calves are fat and out of place.
the zipper is bad.

her build is otherwise good at least because she is more realistic this way and not overly stylized like "hey look at my twig arms thats neat isnt it" or some such.

these are just general thoughts that may or may not be correct observations but since you seemed to me, at least, to be digging for more criticism there you go.


Title: "Art" Deposit
Post by: JohnGames on July 25, 2008 04:24 AM
Quote from: Squeefalmost no contra pasta...puffing out her shoulders to give a more manly appearance...hands are just a bit iffy...looks really stiff but the interesting thing about this is due to her clothing you might expect her to appear stiff as if she is standing in line waiting to be ordered around...almost as if you thought ahead of time... I highly doubt you went that in depth. ... like the feet her left one...her calves are fat and out of place. the zipper is bad.

First off, thank you.

I don't know what contra pasta means, however I will attempt to comment on everything you have said thus far.  Her shoulders I will attempt to make feminine, I moved her shoulders up at the last moment during the sketch, and regret it now. I disagree with you on leaving the hands iffy, if they are wrong, I don't mind someone saying correct them.

The only things thought ahead of time for the character were: Girl in prison, however I ditched the original prison jumpsuit while drawing the under body, and went with runner... so maybe my original idea collided oddly?

Her calves ARE fat and out of place, I think the zipper is bad, although I generally clean that up later, my sketch should still look right.

In conclusion, she needs some work, but I don't feel I am to far off from what I want.
Title: "Art" Deposit
Post by: sQueef on July 25, 2008 04:35 AM
practice makes perfect
and contra pasta has to do with hips & shoulders maybe im spelling it wrong because i cant find anything on google or wikipedia about it. id laugh if its on anipedia.

anyway its like the hips and shoulders going at different angles to add a certain something to the person.

i would've told you make the hands more appealing but i didn't want you to feel bad or something i dont know
Title: "Art" Deposit
Post by: JohnGames on July 25, 2008 04:39 AM
Quote from: Squeefpractice makes perfect
and contra pasta has to do with hips & shoulders maybe im spelling it wrong because i cant find anything on google or wikipedia about it. id laugh if its on anipedia.

anyway its like the hips and shoulders going at different angles to add a certain something to the person.

i would've told you make the hands more appealing but i didn't want you to feel bad or something i dont know


Oh, I know what your talking about, I should try a waiting pose using it, it would work better.  On criticism, I usually have a list of 50-100 things per drawing that I don't like, so you can't mention something I have not already put in my list.
Title: "Art" Deposit
Post by: sQueef on July 25, 2008 04:40 AM
well self-criticism will lead to improvement
have no fears or doubts
believe in yourself and give it 110%
tough actin tinactin

im done posting in this thread fffs