StarCraft II Legacy of the Void multiplayer thread

Started by Sinitron, March 13, 2013 04:37 PM

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Sinitron

LIST OF BATTLETAGS
DEATHFUNK#2367
Crabarms#1391
SeannyJ#1973
psi#1845
MEGABOSS#1624
cipher#1586
RichChap#1535 <- gay man without hots
LillySatou#551 <-friend code, not battletag

Q: Why are we using BattleTags when we just used friend codes before?
A: Because BattleTags allow you to communicate across games, so I can stalk and gank you in World of Warcraft.

jk it's just new and cool

Q: How do I add my BattleTag?
A: Post it in this thread and remind me


JOIN THE OFFICIAL THEBACKALLEYS IN-GAME GROUP.
In the bottom right corner of the screen you have friends, groups and menu. Open groups and find groups, then simply search for "TheBackAlleys". Join this, and if the chat window doesn't automatically open just use the groups function to open it manually. Try to stay in it while online, you know the drill.

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QUICK OVERVIEW

StarCraft II Heart of the Swarm is the second part of the StarCraft II trilogy, and the expansion to Wings of Liberty. It has a great deal of improvements and added features to make the game much more smooth to pick up on for new players, including training missions and some slightly tedious or confusing functions being automated.

As it is an EXPANSION to Wings of Liberty, you NEED TO OWN BOTH Wings of Liberty and Heart of the Swarm in order to effectively play it online. As they have removed regional restrictions however, it no longer matters which region you play in as you will still be capable of logging onto whichever region you and your friends intend to play on, which in this case is most likely the North American server.


HELP, I'M AN IDIOT!
aka getting started

First of all you need a Battle.NET account. This is the platform Blizzard uses to distribute and connect their games, however it is self-contained within the game so you don't need a seperate client like Steam does for Steamworks. YOU CAN REGISTER AN ACCOUNT HERE.

Next, you have two options; you can either support your local retailer and buy a boxed copy of both games, or buy it online through Battle.net's store pages. You could order a boxed copy online, but unless it's something difficult to get or expensive like the Collector's Edition, you're better off saving yourself the trouble by just getting it straight through Battle.net.

Regardless of which path you choose, you can set your account up for the StarCraft II trial, which will allow you to download the full client but only allow you access to the first 3 missions of the Terran campaign as well as the ability to play as the Terran in a highly limited online environment. Quite frankly it sucks, but it's the closest thing you're getting to a demo.

Oh right, and finally, you need to make a BattleTag code in your Battle.NET account and post it here.

In summary;

- MAKE A BATTLE.NET ACCOUNT
- REGISTER A GAMEKEY
- DOWNLOAD THE GAME
- CREATE A BATTLETAG


A BASIC UNDERSTANDING PT 1: HOW TO BE A SPACE GENERAL AND/OR HUGE NERD (NOT MUTUALLY EXCLUSIVE)

There is no quick guide to getting good at this game instantly. There's all sorts of stuff you need to be able to grasp, and sometimes it's just a gamble if you're unable to scout or read your opponent. Much of the art of StarCraft comes from being able to rapidly interface with the game through effective and quick management, but we'll get to this soon enough.

First of all, there's one golden rule in StarCraft that is more important than anything else;
THERE IS ALWAYS SOMETHING FOR YOU TO DO!

If you're sitting around waiting for something to happen, you are doing something seriously wrong. There's always the tiniest little details you could be adjusting or otherwise paying attention to. If you're waiting for your units to finish, you're sitting around letting your other units go to waste or giving the enemy an edge. There is NEVER any dead time, not even at the very beginning game when you only have workers, because you can do tedious things like allocate them in the correct amounts to different resource patches to minimize downtime and plan out your base layout well in advance. Of course, this is an extreme example, the point is simply to see if there's something you can do at all times.

There are other 'rules' like don't get supply blocked, always make units, etc etc... but this is (mostly) covered by the multiplayer training missions, and is learned over time. You should get used to needless amounts of clicking, not because it is always the smartest thing in the world to be doing (less is more sometimes applies to combat as well) but rather it lets you stay on your toes and get used to the fast pace the game often finds itself in.

A BASIC UNDERSTANDING PT 2: RACES, RACISM, IT'S ALL THE SAME TO SPACE REDNECKS

Presuming you've completed all necessary prerequisites to play the game, you're now sitting with the hardest part of getting started; which species to play.

Without doubt you've probably already seen some sort of media depicting the different species in action, and have some personal preferences as to what you think is cool. If you have not, or aren't sure of the specifics of each race, there are a few Wings of Liberty era introductory videos, one for the Terran, Zerg and Protoss respectively. These are somewhat dated, and do as such not cover the new units introduced in Heart of the Swarm.

There are resident specialists and even a few wannapros in any species, so you can probably get any questions you have answered with bloated essays and tirades about stuff only vaguely related to whatever you wanted to ask in the first place.
However to help you out, here are some generally accepted pros and cons;

TERRAN
+ Flexible units
+ Rewards aggression
+ Incredible diversity in strategies
- Slow production
- Punished hard for mistakes
- Very space-hungry bases

ZERG
+ Unmatched production
+ Great mobility on creep
+ Powerful specialist units
- Require much more base maintenance
- Sub-optimal without creep across the map
- Can't make workers and warriors at the same time without crippling either

PROTOSS
+ Fewer units to manage, but more powerful
+ Very good at counter-attacking and reinforcing quickly
+ Easy to manage base construction
- Poor performance without casters or heavy units
- Buildings are powered down if you lose pylons
- Playing Protoss makes you uncool and has been proven to shrink your genitals

Overall, you're going to have your preferences, and you can try out any race you'd like for the training missions anyway. I would like to note however that the Zerg do not play the same in multiplayer as they do in the campaign. Basically, they dumbed the campaign down because Zerg is much more confusing to learn than Terran or Protoss.

CLOSING WORDS

raynor party is a horrible custom game and billy monks has a big jew nose

zwimmy

i bought it today i cant wait 2 mass hellbat LOL

psi43


zwimmy


Sinitron

Quote from: SeannyJ on March 13, 2013 10:59 PM
i bought it today i cant wait 2 mass hellbat LOL

people massed hellions before

and by people i mean me

it was kind of my thing

sev



rtil


zwimmy

In my first ladder placement match, my opponent attempted to cannon rush me and built 3 cannons before he realized he was rushing an empty base to the north of my main. I only noticed the cannons near the end of the game after I already had him beaten with mass marines and mines LOL FUNNY!!!!!!!!!!!!!! :D

Sinitron

maybe he was just making sure you couldn't take that expansion

zwimmy

Quote from: Sinitron on March 14, 2013 08:10 PM
maybe he was just making sure you couldn't take that expansion
Maybe, but he made a forge really early and the base he "rushed" wasn't even my natural.

Sinitron

Quote from: SeannyJ on March 14, 2013 09:21 PM
Quote from: Sinitron on March 14, 2013 08:10 PM
maybe he was just making sure you couldn't take that expansion
Maybe, but he made a forge really early and the base he "rushed" wasn't even my natural.
stfu noob you just don't UNDERSTAND his mindgames he did it all to TRICK you because he is a very clever and skilled player and clearly knows his shit

jk he gay

psi43

[Copy/Paste from the other SC2 topic]

I created a group called TheBackAlleys on SC II:HotS, which I think is also accessible via WoL.
The purpose of that group would basically just be to have a group chat to discuss shit and more importantly, to play together. The first use of that group will probably occur during that little HotS party that is planned for the weekend.

To join, click the "Groups and Clans" button (to the right of the button for your friendlist), click on "Find" and search for TheBackAlleys. When I created the group, I put it to private but realized that I can only invite people who are currently online, so for the time being (until everyone joined), it'll be public.
As of now, Sinister, Crabarms and I are in the group.
I offered Horst to join the group as well, as a friend of TBA, and he said yes. Then he went offline. I'll be adding him later on.

TLDR;
I made a TheBackAlleys group on Starcraft II. It's public, so just go and search for it and join.

ps. rtil, if you want me to transfer the owner status to you, feel free to ask and I'll be happy to do that.

cipher

I still go to the old channel, but I'm the only one hah. I'll still be around this weekend, but it might only be at night, might be a bit late for some people

rtil


psi43

Quote from: rtil on March 15, 2013 03:56 AM
i think the group will feel more 'official'

As well as being more consistent than a chat. Another positive aspect is that you can just go to the members tab and add everyone you don't already have in your friend list. Just did that with SeannyJ.

psi43

#15

The super fun TBA: Heart of the Swarm party

Hey everyone. As most of you who followed the previous topic know, I suggested that we could have a little 'after launch party' for the game, where those of us who are interested can come together and play some games of HotS. Whether it be Arcade maps, 1v1 (or 2v2/3v3/4v4), Mono-Battles*, King of the Hill or 1v1-Ops/Peek-Mode, there'll be something for everyone.

There's basically only one requirement to join the fun: you need to have a copy of Heart of the Swarm. That's it.
It would also be cool if you would join the TheBackAlleys group on sc2, since that would help us to begin making groups and deciding which maps/mods to play more easily.

An arbitrary starting time I decided on, so we can start somewhere, would be Saturday the 16th, 5:00 PM PST (GMT-7). If you're as lousy with time-zones as I am, use this page to help you out.
The time I chose was chosen with both Americans and Europeans in mind and if you'd love to make suggestions about either the time or date, go ahead. But keep in mind that 6:00 PM PST is already midnight for both Sinister and myself (11:00 PM for people from the UK).

If you don't have the time to join us on either that time or that date, raise your concern and we'll try to figure out a date and time where we can have as many attendants as possible. The more the merrier!

It'd also be cool if you'd be able to join a skype conversation with the rest of us.

Sum up:
Date: Saturday the 16th of March (open for debate, of course)
Time: 5:00 PM PST (GMT-7), open for debate (Helpful page regarding timezones.)
Requirements: A legit copy of Heart of the Swarm
Extra: Joining the group "TheBackAlleys" on sc2 and being able to participate in a Skype-call would be beneficial!

My Skype name: Monknet <-If you have any questions or whatever, or just want to add me for the gaming evening already, feel free to do so.

*I personally hate Mono-Battles, if this is a sentiment shared by everyone else, I'd be happy to remove it from the list lmao.

EDIT:
Since the date I've picked is rather short-term, we could also move this little 'event' to the weekend of the following week (22nd or 23rd of March, that is), if you guys and gals are more comfortable with that.

cipher

Yeah I kind of expected it to be on friday or something. If it's saturday, I'll be able to go, I'll just probably be 1-2.5 hours late. Don't let that stop you though if others are available

Sinitron


psi43

Quote from: cipher on March 15, 2013 05:43 AM
Yeah I kind of expected it to be on friday or something. If it's saturday, I'll be able to go, I'll just probably be 1-2.5 hours late. Don't let that stop you though if others are available

We'll see. If others - especially the Europeans - are fine with the event being pushed by roughly 2 hours then I personally wouldn't have a problem with that.

And yeah, you're right. I initially wanted to host this event on Friday but I was hit by insomnia again unexpectedly (since the last time this happened is not even a month ago) and I'm currently still up after being awake for round-about 35 hours. So I probably couldn't attend the event if it was on Friday hah.

cipher

I might be able to change my plans either way.

also cipher #1586

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