updates:
random critical hits off
class limits set, unique for 2 game types. 9 players or less:
"scout" "2"
"sniper" "1"
"soldier" "3"
"demoman" "3"
"medic" "2"
"heavyweapons" "1"
"pyro" "2"
"spy" "1"
"engineer" "2"
10 players or more:
"scout" "3"
"sniper" "2"
"soldier" "4"
"demoman" "4"
"medic" "2"
"heavyweapons" "2"
"pyro" "2"
"spy" "2"
"engineer" "2"
default F key map voting disabled in favor of sourcemod's map voter
!rtv added
!nominate added
!nextmap added
pl_dbheights_b5 added
pl_boundary_final added