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Azai's Shit

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Offline systech
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« Reply #20 on: February 10, 2016 06:06 PM »
RIP azai's art thread

neat drawings tho
<+fawx> im trying to animate a dick coming out of a toaster how do i go on about doing this
<~rtil> well fawx what you would do is delete the fla and do something productive instead

<+ansel> i lure children into my van with candy and then i read them passages from 'the origin of species'
<%ropesnake> billy con ends with billy raping his cat
<+billymonks> FUCK YOU BUG

<~rtil> ya one time i gave this hobo some cat food and he ate it like the animal he is it pleased me

Offline soup
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« Reply #21 on: February 10, 2016 11:19 PM »
if you need 10 diagrams a powerpoint and a small essay to describe the world youre creating i think something is wrong and youre probably a better writer than you are an illustrator.
I'm by no means a talented writer or familiar with Sysra but I can say pretty confidently this is false.

The best worlds are built around stories, not the other way around.

youve taken one section of the post i made out of context apparently ignoring whatever else i said before. i agree a good story makes a good world, however, i even stated beforehand;

it makes me think theyre stalling and completely alienates me when you have no fucking clue if theres a story or a point to any of it.

if there is a story in syrsas work i dont care because its lost among a mass of self indulgent hyper facts and fetish material. that is not a good way to convey a story of any kind. im talking from what is 3 years of experience watching fellow students fail to pitch ideas to professional animators and illustrators in the real world. nothing alienates a room full of people more than a textbook of facts and things no one other than the creator cares about.
"He was shown the smallness and tinsel emptiness of the little Earth gods, with their petty, human interests and connections - their hatreds, rages, loves and vanities; their craving for praise and sacrifice and their demands for faiths contrary to reason and nature."

"...it stimulates the part of the brain called "shatners-bassoon", and that's the bit of the brain that deals with...time perception..."

Offline Azai
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« Reply #22 on: February 11, 2016 12:45 AM »
this looks odd to me

because the clouds look as if they lay sprawled on the ground, virtually touching it

it looks like sea, ocean or somethen this way

That's sort of what I was aiming for. I was hoping to make clear how tall the spire is by showing how low the clouds are in comparison. Though I guess that didn't come across too well?

I'm thinking of redoing the image from a lower angle, like from a straight path through the surrounding forest, so you can see that path go on with no end in sight,and then behind it, behind the clouds, see the Academy.

Offline rtil
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« Reply #23 on: February 11, 2016 01:19 AM »
i think the problem is that you need a clear vanishing point in the distance if you're going to have the camera high up like that. it's all about the angle and the composition. there are many ways to show how huge this building is, you can try thinking about what would best portray that from different scenarios. for example, what if you were standing very close to it, looking up to the top? stuff like that. this is what thumbnails are good for.

Offline Bamyasi
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« Reply #24 on: February 11, 2016 03:00 AM »
youve taken one section of the post i made out of context apparently ignoring whatever else i said before. i agree a good story makes a good world, however, i even stated beforehand;
Oh whoops I was totally unclear.

I was trying to reinforce what you're saying, except I don't think he's a better writer than illustrator, because I don't think he's a good writer at all.

if there is a story in syrsas work i dont care because its lost among a mass of self indulgent hyper facts and fetish material. that is not a good way to convey a story of any kind. im talking from what is 3 years of experience watching fellow students fail to pitch ideas to professional animators and illustrators in the real world. nothing alienates a room full of people more than a textbook of facts and things no one other than the creator cares about.
And this is proof. They're not good writers because they aren't good storytellers. If they couldn't get you interested in the project with a pitch, it's because their project sucks. No amount of escapist masturbation-cum-fanfiction worldbuilding can change that, like rtil said.

Sorry! Still friends I hope.

Offline crackers
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« Reply #25 on: February 11, 2016 03:03 AM »
no soup is still really fucking mad he just cancelled his DA membership cried lots and ate ben and jerrys till he fell asleep

Offline Bamyasi
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« Reply #26 on: February 11, 2016 03:07 AM »
Shucks!

Offline soup
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« Reply #27 on: February 11, 2016 03:44 AM »
*snores*
"He was shown the smallness and tinsel emptiness of the little Earth gods, with their petty, human interests and connections - their hatreds, rages, loves and vanities; their craving for praise and sacrifice and their demands for faiths contrary to reason and nature."

"...it stimulates the part of the brain called "shatners-bassoon", and that's the bit of the brain that deals with...time perception..."